package com.yanqu.road.entity.activity.witchdraw.config;
import com.yanqu.road.entity.FieldTypeAnnotation;

@FieldTypeAnnotation(tableName = "t_s_activity_witch_comb",desc = "魔女之夜组合信息")
public class WitchDrawCombConfig {
    @FieldTypeAnnotation(desc = "活动id",select = true)
    private int activityId;
    @FieldTypeAnnotation(desc = "组合id")
    private int id;
    @FieldTypeAnnotation(desc = "类型")
    private int type;
    @FieldTypeAnnotation(desc = "组合参数")
    private String combParam;
    @FieldTypeAnnotation(desc = "奖励")
    private String reward;
    @FieldTypeAnnotation(desc = "权重")
    private int weight;
    @FieldTypeAnnotation(desc = "显示权重")
    private int showWeight;
    @FieldTypeAnnotation(desc = "变动权重")
    private String floatWeight;

    public int getId() {
        return id;
    }

    public void setId(int id) {
        this.id = id;
    }

    public int getActivityId() {
        return activityId;
    }

    public void setActivityId(int activityId) {
        this.activityId = activityId;
    }

    public int getType() {
        return type;
    }

    public void setType(int type) {
        this.type = type;
    }

    public String getCombParam() {
        return combParam;
    }

    public void setCombParam(String combParam) {
        this.combParam = combParam;
    }

    public String getReward() {
        return reward;
    }

    public void setReward(String reward) {
        this.reward = reward;
    }

    public int getWeight() {
        return weight;
    }

    public void setWeight(int weight) {
        this.weight = weight;
    }

    public int getShowWeight() {
        return showWeight;
    }

    public void setShowWeight(int showWeight) {
        this.showWeight = showWeight;
    }

    public String getFloatWeight() {
        return floatWeight;
    }

    public void setFloatWeight(String floatWeight) {
        this.floatWeight = floatWeight;
    }
}
